Wednesday 6 March 2019

NFB’s English Animation Studio Launches All-New Experimentation Lab: NFB/ONFxp

For decades, the National Film Board has been at the forefront of innovation in cinema, creating a vast array of award-winning films. True to its history while also eager shaping an ever-changing industry, the NFB has never shied away from sharing its extensive knowledge with the community and fellow artists alike. Now, the NFB is excited to introduce an all-new experimentation lab: NFB/ONFxp.

Spearheaded by the English Animation Studio, this experimentation lab will offer an inside look as four creators from Quebec tackle an idea they’ve always wanted to explore, but lacked the resources to carry out. With the help of the NFB’s considerable resources and a mentor (who has been specially handpicked for them), these passionately curious creators are ready to push the boundaries of their imagination.

These four creators will have one month to complete their experiments in-house at NFB Headquarters. Without the pressure of a final project on the horizon, they will be able to better focus on the fun of experimentation. Through live interviews, behind-the-scenes coverage and blog posts, the creators will share their findings publicly. With the lab wrapping up at the end of March, a public presentation in the form of lightning talks will be held in downtown Montreal where creators will discuss their successes, pitfalls and discoveries. The presentations will also serve as an opportunity for members of the art and tech community to gather, learn and participate in a discussion about the experiments and how they can be pushed further.

Here’s what you need to know about them!

Shawn Laptiste

Shawn Laptiste is known for his laugh, for having an affinity for beautiful sounds and for caring about clean code (though not necessarily in that order). With almost two decades of tinkering in computer music and approximately 15 years in professional software development, his interests range from game design to sound design and installation art. Currently, he is in the process of exploring new and innovative ways to merge interactivity and art and bring them to the public at large.

Imagine a stadium filled with people, where everyone’s phone is acting as one individual pixel, a part of one giant art installation. With the intention of bringing people together via jaw-dropping art installations, Shawn’s experiment revolves around finding the best approach to merging these two interests.

You can follow Shawn across Instagram, Twitter, GitHub, itch.io: @lazerfalcon

Kofi Oduro

Kofi’s artistic practice is an observation of the world around us, which he then puts into artwork for others to relate to or disagree with. Through videography, poetry and creative coding, he tries to highlight the realms of human performance and the human mind in different scenarios. These situations can be described as social, internal, or even biological, which we face in our everyday lives. Adding music and visuals often helps to identify one’s own feelings, and to highlight the various subtleties that make us human. With a dose of technology, there is an endless range of progress in human creative endeavours.

Brimming with brilliant ways to play with people’s senses in VR, Kofi’s experiment is all about creating a mystifying VR space using artificial intelligence, with a mix of audio and visuals to trip up viewers as they try to navigate the room.

You can visit Kofi’s website here.

Travis Mercredi 

Travis Mercredi is a Métis producer, sound designer and musician from Yellowknife, Northwest Territories. He has produced work across mediums such as film, music, theatre, radio, television and games, and his projects have been featured in venues such as the National Arts Centre, the Canoe Theatre Festival, Talking Stick Theatre Festival, imagineNATIVE Film + Media Arts Festival, APTN, CBC, Yellowknife International Film Festival, Cannes and others. As an Indigenous person working in new media, he seeks to connect technology and indigeneity and explore the implications of that relationship for social innovation. As an advocate for the arts in his region, he has sat on the boards of Western Arctic Moving Pictures, NWT Professional Media Association, Yellowknife Artist Run Community Centre and Music NWT. He currently resides in Montreal, Quebec, where he is completing Concordia University’s Computation Arts program and is a research assistant with Initiative for Indigenous Futures.

Travis’s experiment entails merging his Indigenous roots and exploring the edges of what our ears hear that cue our perception on an unconscious level. Dabbling in hyperrealism and surrealism, Travis also enjoys showcasing the beauty of the Northwest Territories through his VR spaces.

You can visit Travis’s website here.

e→d films

e→d films is an animation studio and tools lab based in Montreal since 2007. Known for hybrid, holistic animation production, technical experimentation and innovation, e→d films does it all in the animation and gaming industries, both for clients and their own productions. The studio’s work has travelled to festivals worldwide. Their awards include a Webby for Best Animation in 2011, a Power to the Pixel (London, UK) win in 2015, and a MIFA-Annecy pitch selection in 2016. Their latest project, for EyeSteelFilm’s Let There Be Light documentary, premiered at SXSW, screened at Sundance and was nominated for Outstanding Achievement in Graphic Design and Animation at the Cinema Eye Honors Awards in NYC (2018). Along the way, the company has committed to sharing their knowledge, offering online tutorials, tools and downloadable assets that empower other animators to take their projects to the next level.

In the process of creating an exciting new plug-in that will facilitate the process of working between 2D and 3D software, e→d films will leverage the NFB’s creative minds to beta-test the plug-in to observe how it performs with animators who use the software and regularly face the task of moving between the 2D and 3D space. As explained by Daniel Gies, the plug-in’s purpose is to allow illustrators to export layered Photoshop files out to a 3D Maya Model for sculpting.

You can find e→d films at their website here, and on social media at @e.d.films.

Stay tuned for all the exciting upcoming content!

 

The Animation Studio has appropriated the NFBONFxp title from the Digital Studio, and created a new entity. With the Digital Studio’s blessing.

The post NFB’s English Animation Studio Launches All-New Experimentation Lab: NFB/ONFxp appeared first on NFB Blog.


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